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week 9 in the studio! / (Chapter 9: ProTools Basics) Posted on 2017-01-02 by J-Himmy Productions

Week 9 was all about downloading Protools and getting started so it took me a while to get used to it and to navigate around the program. The process of installing the software and all the extra links took some time, but it is definitly worth it at the end. My mentor was nice enough to install his plug ins from his drive onto my ilok so I was very thankful when he told me it was seven thousand dallors worth. The bad news is a few days after i lost my ilok and had to get a new one so I lost all the stuff that was installed and have to re-do eveything. The next day we went to the back room and wrapped up some of the wires that were messy. 

-Section 1:

- Playback engine selector: The playback engine is the device through which the audio from pro tools is being played back on.

- H/W Buffer Size: Hardware Buffer size is the number of audio samples that the CPU passes to and from the I/O hardware in on go.

- Host Processors: The Host Processors setting determines how many processors in your system will be allocated for native plugin processing.

- CPU Usage Limit: The CPU Usage Limit allocates resources from your CPU to host based tasks in Pro Tools.

- Host Engine: Ignore Errors during playback/record is an option that allows the host engine to ignore errors that impede recording or playback, however it does so at the cost of some audio quality.

- Delay Compensation Engine: The Delay Compensation Engine compensates for delay introduce into your pro tools system. Has 4 settings under this option.

    - None - No delay compensation

    - Short - introduces a delay of 1023 samples (at 48kHz) into your signal path for each channel.

    - Long - Introduces a delay of 4095 samples (at 48kHz) into your signal path for each channel

    - Maximum (Not available on HD systems) - introduces a delay of 16,383 samples (at 48kHz) into your signal path for each channel.

- Latency: Amount of time it takes for a digital signal to go from on place to another.

- Plug-in Streaming Buffer Size: Determines how much memory is allocated by the DAE for streaming the files associated with the samples being used in structure.

Quiz review answers:

- "Latency" is a delay in the audio signal cause by analog to digital conversion, signal processing, and computer related processes.

- The "Playback Engine" determins the device that plays back the output of Pro Tools.

- "Delay Compensation engine" introduces a predetermined amount of delay into your signal path for each channel so that all channels play back in sync.

- The "I/O Setup" tab allows for detailed routing of your inputs and outputs for Pro Tools and has configurations for your interface.

- Pro tools makes everything easily customizable and allows for improvements to your workflow by offering many choices in the "Preferences Menu"

Section 2:

- Edit Mode Buttons:

    - Shuffle: Shuffle mode allows you to edit, copy, cut, and paste clips, however the movement of clips is dependent on other clips in your session.

    - Slip: Slip mode allows you the freedom to place clips anywhere on your timeline.

    - Spot: When moving a clip in spot mode a dialogue box appears asking for the specific place on the timeline you want your clip placed.

    - Grid: Grid mode allows the user to place clips on your timeline according to a pre-determined grid value.

        - Absolute Grid: Means moving a region will snap to the nearest grid mode value.

        - Relative Grid: Means moving clips will always move the clip by the pre-determined grid value, relative to whatever the starting position of the clip is.

Section Review Questions:

- "Grid mode" is an edit mode that conforms clips to predetermined time values in your edit window.

- Within the edit tools, the "Trimmer" tool is a quick way to lengthen or shorten a clip

- "Relative Grid Mode" moves the clip by the user defined grid value based on the clips starting position.

- The "Grabber tool" has three variations in its drop down menu. Time, Separation, and, object.

- Inserts process "100%" of the signal and are inserted directly into your signal flow.

Section 3 Review Questions:

- The mix window in pro tools is laid out in "Channel strips" which resemble an analog console.

- The key command for switching between mix and edit window is: "Command/CTRL + +/= Key"

- The mix window in pro tools contains a powerful tracks edit area where visual representations of waveforms can be edited and manipulated: FALSE. 

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Week 12 in the studio!! / (Chapter 12: Mix Theory)Posted by J-Himmy Productions on 2017-01-02

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