in the grand scheme of things there are basically three fundamentally different types of effects or signal processing that can be applied to an audio signal : dynamic, compressor; limiters, gates, etc} spectral [EQ's some enhancers, etc] and time- based effets include all processes where some from of manipulation of the occurs to the signal, This includes things like delays and echos { obvious time maniputation} chorusing and flanging { short delays with mondulation} phasing { shifing signals by very small amout of time } reverbs { essntially mumerous delays and ehos} pich transposers and Harmonizers { slowing or speeding the signal while adding or removins slices to keep it in time with the music} etc these effects all change the signal 's timing in one way or the other to produce the desired result,thus they are time- based effcts.
Jeremy Jones — Miami Recording Connection
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