Thomas RomanoHouston Recording Connection

Thomas Romano

Chapter 19Posted by Thomas Romano on 2014-03-10

In this chapter marc broke down the Mastering process, song order, CD covers, Sample Rate, Bit Depth, ECT. He explained that mastering is different because it has to do with the whole albums levels not just the individual songs levels... Read More >>

Thomas Romano

Chapter 18Posted by Thomas Romano on 2014-03-10

In this chapter Marc and I really focused on the design of his studio, he shared with me pictures of his studio being built from beginning to end, the fact that there are no 90 degree angles was super interesting... Read More >>

Thomas Romano

Chapter 17Posted by Thomas Romano on 2014-03-10

In this chapter marc tought me the difference between his board and flying faders which he also has but only has 6. Then we went through the different settings for automation, Latch, write, touch, read... Read More >>

Thomas Romano

Chapter 16Posted by Thomas Romano on 2014-03-10

During this chapter I finally purchased my own MIDI keyboard. I Brought it in to the studio and marc tought me how to connect it to pro tools and play different instruments using different programs such as Boom, xpand, and strike... Read More >>

Thomas Romano

Chapter 15Posted by Thomas Romano on 2014-03-10

In this Chapter marc and i experimented with time based effects, reverbs, delays, ECT. Then we had an indepth conversation about different types of rooms and how these effects are made... Read More >>

Thomas Romano

Chapter 12Posted by Thomas Romano on 2014-03-10

In this Chapter marc thought me to think of a song as a diarama which means everything has a place. we began mixing levels and panning different instruments to see how they sound... Read More >>

Thomas Romano

Chapter 10Posted by Thomas Romano on 2014-03-10

During this Chapter marc and i tried to figure out my processing problem but we realized i just needed more RAM. Then we proceeded to open up a project and he let me mess with different plugins from compressers to time based effects... Read More >>