Collin McCombs
Lesson 6 consisted of finalizing the drum and bass performances. This is extremely important because without a solid foundation the rest of the song will not flow correctly... Read More >>
Collin McCombs
Lesson 6 consisted of finalizing the drum and bass performances. This is extremely important because without a solid foundation the rest of the song will not flow correctly... Read More >>
Collin McCombs
Lesson 5 was about the basics of a tracking session. On day one I met with my mentor to go over the lesson. We started out by discussing the common structure of a song... Read More >>
Collin McCombs
Lesson 4 was about Elastic Audio and Elastic Pitch. Elastic Audio is a real-time compression and expansion(TCE) tool and is used to easily manipulate audio... Read More >>
Collin McCombs
Lesson three was about SoundReplacer. SoundReplacer is a plug-in that allows you to change the characterisic sound of drum instruments by blending the original signal with a new sampled signal... Read More >>
Collin McCombs
Lesson 2 was about compressors in depth. I liked this lesson a lot because I was able to understand the concept compresson more and get my hands on all the compressors at Cypher... Read More >>
Collin McCombs
Lesson one of the Masters Program was basically an over view of everything I learned in the Bacholers Program, but since I knew all that stuff already Aaron and I talked about the business side of music... Read More >>
Collin McCombs
Lesson 20 was the final. One day one I did my mix and James took the final. The song I mixed was a hip-hop track entitled "Warning" and featured the Funk Volume recording artist SwizZz... Read More >>
Collin McCombs
Lesson 19 was about surround sound mixing. Aaron started the lesson telling us a little about the set-up and how it is utilized... Read More >>
Collin McCombs
Lesson 18 was about micing drums and guitars. To start out tje lesson. Aaron explained to James and I the process of setting up and micing a drum kit... Read More >>
Collin McCombs
Lesson 17 was over Synchronization and Automation. Snchronization is the reason why audio narration, sound effects, and music can be applyed to videos in the post-production stage... Read More >>