Katelyn SmithSt. Louis Recording Connection

Chapter 15 Time Based Effects Posted on 2014-05-22 by Katelyn Smith

DELAY when applied to an audio signal stores the audio sigal and plays back at a given time interval!

Feedback is achieved by feeding the delayed signal back into the input of the delay device.

PHASING= is the type of effect we hear with a short delay of 0to1 msec.

Chorusing aka Doubling.

Flanging occurs when the feedback is turned up, and the delay time set below= 30 msec.

Density in the context of reverb is equal to Intensity of Reverb!

Decay= the amount of time it takes for the reverberated signal to fall back down.

Pre-delay= in context of reverb= amount of silence before the reverb kicks in.

What type of reverb is created within a small metal coil? Spring

Time Based Effects can add DEPTH AND A SENSE OF SPACE.

Early Reverb was created by sending sound into an ECHO CHAMBER andd thenrecording that signal and returning it on a seperate channel in the mix.

A traditional PHASER EFFECT is achieverd by using a series of notch filters that sweep the frequency spectrum.

Reverb is really a series of delays!!!!!

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